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Instead of keeping around various issues on the preferred way of coding on cxbx, we should instead write up (and keep up to date) a coding guidelines document which stipulates and explains all those d…
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A year ago, when I gave the talk the first time, I also investigated this. This was my code, just for comparison:
```
import Criterion.Main
import Tree
tree :: Int -> Int -> T Int
tree x 0 = …
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Hi,
I find you set an arg called numTrainingImages, which is "the number of images to train". However, in the real training, I find it only influence the step of saving learned variables instead of…
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It would be great to consider having a builtin inverse() function for matrices in WGLS.
As pointed out [in this comment](https://github.com/gpuweb/gpuweb/issues/4026#issuecomment-1532430336), it is…
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Here's a link to my recent blog post about FreeForth interactivity!
http://www.stinkless.org/blog/encouraging-interactivity-with.html
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1. Concept Development
Idea Refinement: Define the core gameplay mechanics, the setting, and the unique selling points of your game.
Story and Setting: If your game has a storyline or a specific setti…
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# Abstract
There is a purely classical procedural generation algorithm called "[wave function collapse](https://github.com/mxgmn/WaveFunctionCollapse)". Despite the name, this is a classical algorith…
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Sudah di-deploy ke AppFog kah?
Kalau sudah alamatnya apa?
_maaf udah lama belum sempet naik lagi masih sibuk ngurusin dinusfest_
kaqfa updated
9 years ago
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```
Please see attached pic for the effect I'm after - basically I needed to have a
dates represented on 3 rows: lowest row for years - 1 label for each year,
middle for months - again 1 label for e…
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```
Please see attached pic for the effect I'm after - basically I needed to have a
dates represented on 3 rows: lowest row for years - 1 label for each year,
middle for months - again 1 label for e…