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### Description
As a user of the Forbidden Lands character sheet, I have observed that creating a macro for the d66 roll can be challenging for individuals who may not possess advanced technical skil…
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It may be useful for players or GMs to see reaction powers that do not have a dice roll in the combat tab of the character sheet, that way they remember they have them. Perhaps add a check box to the …
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create a class "Token" which contains the features of a token, such as the color, the position in the board, the movement based on the rolled dice, ...
Z1CC4 updated
4 months ago
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Dice so Nice recognizes dice syntax to allow for damage types per roll. For example if you roll 2d6[fire] it will actually roll "Fire" themed dice.
Here's a [force] variant
![image](https://user-im…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Let's add some flavor to our responses, dependent on how we roll. We can do this by using conditionals. We'll put a command that only triggers if a certain condition is met. For example, let's add "Cr…
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Better rolls doesn't currently work with v9. When I try to roll an attack from a sheet I get the following error...
`Dice roll evaluation failed: roll.dice is undefined.`
![image](https://user-…
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Right now the helm charts will roll the deployments on every apply due to the dice roll annotation.
We should update this to instead be a checksum on the env var secrets so that only necessary deploy…