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"Matthew — Yesterday at 17:00 [09th / 02 (February) / 2024]
I have a question can we do automatic send to mail box (cosmetic) items to the correct account in a store on a website (probably no in clie…
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The `map-test-ent-damage` package depends on `res-tremulous` one, we may want to retexture the map with stock Unvanquished textures.
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To reproduce, load map `tranc3`: the game will flood `Warn: Spawn blocking entity has oldEnt == nullptr`
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Creative people may want to be creative and make complex levelshots with text, symbols, maps or I don't know why, but we should not require mapper to bake map name and map author name on levelshot in …
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This is super rare, and I think I never managed yet to take a screenshot, but at least two times since 0.52 release I got my weapon projectile surrounded by flames (maybe it is when using chaingun).
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Just an idea, what about adding a few more columns to the main table? I was thinking about **gamename** and **gametype** (the numerical one).
It looks like Tremulous doesn't broadcast a "gametype" in…
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it seens that entities func_spawn and func_destructable are ignored by bots.
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I noticed that all spinning icons do shake a little while rotating.
Is there a way to make it smooth as on the original web page?
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I'm just a Linux noob in desperate search to permanently replace the god awful creation that is Windows and a bandwidth monitor is the final piece of critical software that's missing. Glasswire on Win…
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Linked to #2047
* how should the UI behave? Should there be some hints about the destructible elements, or should a newcommer just have no clue about it?
* if a visual clue about those is needed,…