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**Is your feature request related to a problem? Please describe.**
The defense turret is a trap-like hazard that creates friction during a multiplayer sample game match. The defense turret is intende…
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### Ability name
Requiem of souls.
### Description
When casting Shadow Fiend ult, targets are damage and feared before the actual vfx reaches them. Additionally, it will damage and fear targets who…
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Purely a VFX bias here, but we generally initialise colours to be the value of "middle grey", which as a result of our logarithmic perception, ends up being 0.18.
Was 0.8 chosen because if someone se…
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Hello!
It would be great to see an option for looping video in a preferences menu. This is a great tool in VFX pipeline.
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We need to install packages to a directory other than `/usr/local`, because we need to be able to access multiple VFX reference platforms without having to switch between different Docker images.
T…
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1-create a user of type normal user (vfx user)
2- create a role called vfx_edit, where you are assigned read permission for 2 folders with passwords already created.
3- in the user permissions by …
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**Describe the solution you'd like**
There should be a standard way to serialize and deserialize these particle effects so they can exist as files.
**Describe _why_ you want that solution. Is thi…
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Seems like it's related to or a possible regression of https://issuetracker.unity3d.com/issues/vfx-shader-dot-setglobalbuffer-and-updatedispatch
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## Description
Due to some previous commits, the repository button of open data handbook resource is not displayed. I think that the commit responsible for this bug is [this](https://github.com/creat…
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### Is your feature request related to a problem?
Currently, [mipmapping](https://en.wikipedia.org/wiki/Mipmap) is only supported for static textures and does not work with dynamic textures (surfaces…