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Hi, thanks for sharing a great work!
I'm trying to use the repo for paired 2D image enhancement. I'm using 2 datasets, one for grayscale image enhancement and one for RGB color normalization tasks.…
frmrz updated
6 months ago
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Completed sprite sheets of enemies and objects that can be placed throughout the level. Hitboxes can be dealt with later, but sprite sheets of enemies like a slime and entities like a chest or powerup…
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**Mesh gradients** and **freeform gradients** are becoming a popular design feature, and it would be useful to be able to generate mesh gradient images dynamically with a function in CSS. The nomencla…
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Hi!
I am using a 2D viewer to look at a camera. I want to use my camera as a reference of alignment: if my laser beam is at the center of the camera then I am aligned. To be more precise I want to …
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Could this be adapted to a 2D version, or would it require a complete rewrite? I can try, but I need a confirmation.
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When you have Organic Maps running during driving in car, the 2D view is sometimes not the best one, but it doesn't seem to be possible to switch into 3D mode when not in navigation.
Therefore I'd li…
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hello, I wanted to know if it is possible to add to the 2D model the look of changing weapons in hands and clothes?
I would also like to thank you for your great work.
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Running this example on master
```julia
using CairoMakie
using GeometryBasics
N = 100
M = 100
m2d = GeometryBasics.Mesh(
rand(Point2f, N),
[GLTriangleFace(i, mod1(i+1, N), mod1(i+…
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**Describe the bug**
I was running a simulation where temperature in a 1+1D model wasn't changing much (less than 1 degree) but the colorbar made it look like it varied by 10s of degrees because it i…
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It would be very useful for me adding a new chart type to deal with 2D triangulation (or mesh).
At the current implementation, I found different workarounds but with some limitations:
- the `heat…
ndem0 updated
1 month ago