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```
L'API des outils de threading du SDK a été cassée sur CS:S. Et vu les
changements comparés à source-sdk-2013, ça ne peut que se reproduire.
Cette API n'est pas tenue à jour par alliedmods.net.I…
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### if player is in X steam group, give Y sourcemod admin group
Polling vs onconnect: onconnect will increase connect time thus increasing incidents of "must join from lobby" errors
- in order to …
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hellokxnrl there is only one bug, No view model draw if player use default model.
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https://github.com/ValveSoftware/Source-1-Games/issues/3487
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If you are playing on a Zombie-Server that everything is dark, if you set:
r_lightstyle "1" on Software Mode.
The map's lights goes back to normal, will be nice that this cvar will be protected …
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An essential library that isn't included with the compiler is to make stuff such as print(), printf(), and many other essential programming logic and functions work: https://github.com/pawn-lang/pawn-…
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```
What steps will reproduce the problem?
1. Start a map and wait a few seconds.
2. Restart the game using "mp_restartgame 1"
What is the expected output? What do you see instead?
SourceMod resets i…
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The only current native to ban a player is this:
`native SourceBans_BanPlayer(client, target, time, String:reason[]);`
Many plugins could benefit from a native to ban a player given custom steamid…
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- OS: Linux x64
- Python: 3.6.6
- CC: Clang 6.0.1
Every time I build SourcePawn using Clang I get ```-g3``` switch specified. Doesn't matter if I pass `--enable-optimize` or not.
Passing `--en…
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This has been happening very often since a few updates ago(can't remember since which update this started happening, sorry).
Before updating, the game was very stable.
Please tell me how I can give …