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hzqst
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MetaHookSv
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop)
MIT License
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MH_LoadEngine: Failed to locate VideoMode_SearchBase
#499
Chris2918
opened
9 hours ago
2
[Renderer] incorrect water culling under 3440x1440
#498
hzqst
opened
10 hours ago
0
[BulletPhysics] CheckConstraintLinearErrors?
#497
hzqst
opened
3 days ago
0
[Renderer]使用紫黑格子纹理渲染缺失贴图
#496
DrAbcOfficial
opened
3 days ago
0
[BulletPhysics] TODO: BulletRagdollRigidBody
#495
hzqst
closed
3 days ago
0
Studiomodels features
#494
gigirs50
opened
1 week ago
4
[BulletPhysics] Sven Co-op client dll violate the rules that entity properties should not be manipulated in render pass (V_RenderView)
#493
hzqst
closed
1 week ago
1
Latest MetahookSV Ragdoll problems...
#492
junevillarreal
opened
1 week ago
4
[Renderer] TODO: Free studiomodels and sprites on level change for multiplayer games.
#491
hzqst
closed
2 weeks ago
0
Counter-strike 1.6 critical errors
#490
oemix12
opened
3 weeks ago
7
SSAO
#489
junevillarreal
opened
1 month ago
3
Weird transparency issues with the sprites
#488
Blackgrowl
opened
1 month ago
2
Half-Life: MMod, crash due to "GameStudioRenderer_StudioCalcAttachments_vftable_index"
#487
Blackgrowl
opened
1 month ago
1
merge bulletphysics
#486
hzqst
closed
1 month ago
0
[BulletPhysics] TODO:DebugDraw DrawBone
#485
hzqst
closed
6 days ago
0
[MetaHookLoader] SearchPattern in raw code section?
#484
hzqst
opened
1 month ago
0
[BulletPhysics] DebugAnim
#483
hzqst
closed
1 day ago
0
Merge BulletPhysics-update to main
#482
hzqst
closed
1 month ago
0
[BulletPhysics] TODO: PhysicEditor Pages
#481
hzqst
closed
6 days ago
0
merge Bulletphysics update
#480
hzqst
closed
1 month ago
0
[Sven Co-op] TODO: 5.26-rc1 (buildnum 10152) Support
#479
hzqst
closed
1 month ago
1
[BulletPhysics] Verify CheckSum of bone chunk
#478
hzqst
closed
6 days ago
0
[BulletPhysics] Create rigidbody and constraint for barnacle tongue
#477
hzqst
closed
1 day ago
0
[BulletPhysics] GameUI page
#476
hzqst
closed
1 month ago
0
[BulletPhysics] TODO m_pInternalRigidBody
#475
hzqst
closed
1 month ago
0
[VGUI2Extension] TODO: hook CBaseUISurface::SetCursor
#474
hzqst
closed
1 month ago
0
[Renderer] TODO: take control over triapi_Begin triapi_End
#473
hzqst
opened
1 month ago
0
Afraid of Monsters: Director's Cut, crash due to "g_pGameStudioRenderer"
#472
Blackgrowl
closed
1 month ago
4
游戏中多次更换带有置换贴图或透明贴图的模型贴图会错乱
#471
q52888940
opened
1 month ago
12
可以锁定一些模型的FOV吗?
#470
q52888940
opened
1 month ago
0
[Renderer][Request] StudioModel Texture Replacer change every newround
#469
asdian
opened
1 month ago
4
[Renderer] Invisible player and view models
#468
di57inct
opened
1 month ago
2
一些功能请求
#467
q52888940
closed
1 month ago
2
当有两个模型使用一套外置贴图时,贴图变黑
#466
q52888940
closed
1 month ago
10
为什么light_dynamic实体不能照亮V模型
#465
q52888940
closed
1 month ago
1
在CS中环境遮蔽光不工作
#464
q52888940
closed
1 month ago
2
[SCCameraFix] Fix camera position when origin get onto floor
#463
hzqst
opened
2 months ago
0
g_bRenderingPortals_SCClient ?
#462
hzqst
closed
2 months ago
0
BulletPhysics Refactoring
#461
hzqst
opened
2 months ago
0
decals issue
#459
janiowy
closed
2 months ago
1
spr透明度错误
#458
q52888940
closed
2 months ago
2
请求让地图中某些模型不显示阴影
#457
q52888940
closed
2 months ago
5
[Renderer] clear hair-shadow stencil
#456
hzqst
opened
2 months ago
0
cstrike 4554 (no steam) PrecacheManager Could not found S_LoadSound
#455
Tzvisapp
closed
2 months ago
4
TODO IRagdollControlService
#454
hzqst
closed
2 months ago
0
ResourceReplacer在cs中不可用
#453
q52888940
closed
2 months ago
3
th_ep1_04开头的水塘开关手电水面显示不一致
#452
NoobLCH
closed
2 months ago
1
how to install it to hl1 mmod?
#451
janiowy
opened
2 months ago
0
关于新纹理
#450
q52888940
closed
2 months ago
3
[BulletPhysics] Potential crash when zombie's model gets changed on the fly.
#449
hzqst
closed
2 months ago
1
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