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hzqst
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MetaHookSv
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop)
MIT License
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[Renderer] Seams in Level Geometry
#511
devlman127
opened
1 week ago
2
Regarding the Flashlight, how to enforce it?
#510
Blackgrowl
opened
1 week ago
0
studiomodel not visible
#509
MeaningO
opened
2 weeks ago
14
AO problem
#508
janiowy
opened
4 weeks ago
1
Metahook particles
#507
gigirs50
opened
1 month ago
2
[Renderer] backface culling in cz_recoil2.bsp?
#506
hzqst
closed
1 month ago
1
[CaptionMod] SpecMode_InternalString not found in CZDS
#505
hzqst
closed
1 month ago
0
[BulletPhysics] V_RenderView on HL25 - 10120
#504
hzqst
closed
1 month ago
0
ABCEnchance crashes the game while trying to access the VGUI2Extension
#503
DarkenXD
closed
1 month ago
0
Svencoop metahook isn't loading
#502
DarkenXD
closed
1 month ago
2
[Renderer] Remapped texture broken after level changes
#501
hzqst
closed
1 month ago
0
TODO: UtilHTTPClient_libcurl
#500
hzqst
opened
1 month ago
0
MH_LoadEngine: Failed to locate VideoMode_SearchBase
#499
Chris2918
closed
1 month ago
4
[Renderer] incorrect water culling under 3440x1440
#498
hzqst
closed
1 month ago
1
[BulletPhysics] CheckConstraintLinearErrors?
#497
hzqst
closed
1 month ago
1
[Renderer]使用紫黑格子纹理渲染缺失贴图
#496
DrAbcOfficial
closed
1 month ago
1
[BulletPhysics] TODO: BulletRagdollRigidBody
#495
hzqst
closed
1 month ago
0
Studiomodels features
#494
gigirs50
opened
1 month ago
4
[BulletPhysics] Sven Co-op client dll violate the rules that entity properties should not be manipulated in render pass (V_RenderView)
#493
hzqst
closed
1 month ago
1
Latest MetahookSV Ragdoll problems...
#492
junevillarreal
opened
2 months ago
9
[Renderer] TODO: Free studiomodels and sprites on level change for multiplayer games.
#491
hzqst
closed
2 months ago
0
Counter-strike 1.6 critical errors
#490
oemix12
closed
1 month ago
9
SSAO
#489
junevillarreal
opened
2 months ago
3
Weird transparency issues with the sprites
#488
Blackgrowl
opened
2 months ago
2
Half-Life: MMod, crash due to "GameStudioRenderer_StudioCalcAttachments_vftable_index"
#487
Blackgrowl
closed
1 month ago
1
merge bulletphysics
#486
hzqst
closed
3 months ago
0
[BulletPhysics] TODO:DebugDraw DrawBone
#485
hzqst
closed
1 month ago
0
[MetaHookLoader] SearchPattern in raw code section?
#484
hzqst
opened
3 months ago
0
[BulletPhysics] DebugAnim
#483
hzqst
closed
1 month ago
0
Merge BulletPhysics-update to main
#482
hzqst
closed
3 months ago
0
[BulletPhysics] TODO: PhysicEditor Pages
#481
hzqst
closed
1 month ago
0
merge Bulletphysics update
#480
hzqst
closed
3 months ago
0
[Sven Co-op] TODO: 5.26-rc1 (buildnum 10152) Support
#479
hzqst
closed
3 months ago
1
[BulletPhysics] Verify CheckSum of bone chunk
#478
hzqst
closed
1 month ago
0
[BulletPhysics] Create rigidbody and constraint for barnacle tongue
#477
hzqst
closed
1 month ago
0
[BulletPhysics] GameUI page
#476
hzqst
closed
3 months ago
0
[BulletPhysics] TODO m_pInternalRigidBody
#475
hzqst
closed
3 months ago
0
[VGUI2Extension] TODO: hook CBaseUISurface::SetCursor
#474
hzqst
closed
3 months ago
0
[Renderer] TODO: take control over triapi_Begin triapi_End
#473
hzqst
opened
3 months ago
0
Afraid of Monsters: Director's Cut, crash due to "g_pGameStudioRenderer"
#472
Blackgrowl
closed
3 months ago
4
游戏中多次更换带有置换贴图或透明贴图的模型贴图会错乱
#471
q52888940
closed
1 month ago
13
可以锁定一些模型的FOV吗?
#470
q52888940
opened
3 months ago
0
[Renderer][Request] StudioModel Texture Replacer change every newround
#469
asdian
opened
3 months ago
4
[Renderer] Invisible player and view models
#468
di57inct
closed
1 month ago
4
一些功能请求
#467
q52888940
closed
3 months ago
2
当有两个模型使用一套外置贴图时,贴图变黑
#466
q52888940
closed
3 months ago
10
为什么light_dynamic实体不能照亮V模型
#465
q52888940
closed
3 months ago
1
在CS中环境遮蔽光不工作
#464
q52888940
closed
3 months ago
2
[SCCameraFix] Fix camera position when origin get onto floor
#463
hzqst
opened
3 months ago
0
g_bRenderingPortals_SCClient ?
#462
hzqst
closed
3 months ago
0
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