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Currently the game will not launch without being able to create an OpenGL 3.3 context. This is a pretty high bar, especially for ARM platforms, which mostly target OpenGL ES.
There are different w…
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Creating this based off https://msazure.visualstudio.com/Antares/_workitems/edit/26146059
1. Create a Node.js function app with an HTTP trigger function in VS Code.
2. Deploy to Azure.
3. Set WEB…
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**Is your feature request related to a problem? Please describe.**
Currently, importing a database as an SQL script is possible, but it is not possible as a CSV or text file. An SQL script is not very…
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Pour l'instant, le contrôle des arguments (commun aux différentes fonctions) est dupliqué.
Est-ce qu'on peut factoriser ce code ? à quel point ? points bloquants ?
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The game used to have a resolution switching feature. However now only windowed mode is allowed. Please add this back in.
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To avoid rewriting every candidates index when deleting a candidate, is it possible to disable it ?
Thanks,
Charles
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Hi! I am developing a game client in JavaScript that in small part uses GR2 models. We have been struggling with this issue ever since the original project started ~10 years ago and none could create …
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**Is your feature request related to a problem? Please describe.**
When an error occurs while executing a query the raw SQL error message is not fully visible. This makes it hard to see what's wrong.…
64knl updated
9 months ago
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In Ares, launched fighters cannot return to their mothership. In Escape Velocity, they can. How could Antares support it?
The simplest approach would be something like this on the fighter:
```
ar…