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BotW only loads one file of any given name to memory. When it needs to load another file, it first checks to see if a file of that name already exists in memory and, if so, uses it. This means that if…
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Via some cross-checking I've done with this program, a BotW QuickBMS script that produces correct file names but invalid data, and VGMStream's bwav metadata, I've come to the following conclusions for…
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Last month I had suffered a big lose when my hard drive had been dead, practically all my game dumps and a lot of saves had been lost. Why am I telling this?
This made me re dump Breath of the Wild. …
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Since we needed to do remove nfc in context of #80 we should implement it again.
For this we need to implement MCU emulation in joycontrol.
The relevant reading materials are
- https://gist.gith…
choss updated
3 years ago
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Right now the page background is flat black and looks super lame when loading new tiles. We should use a Sheikah Slate-inspired grid graphic.
@neoluxx do we have this graphic already? I know you've…
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Hi,
I just try the new AppData Editor on Wolf Link Amiibo dump but when I create the NTAG and try it on Zelda BTW, nothing appends (no more hearts). Is it a normal?
Thanks for your great job!
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### Current Behavior
The game suffers from a memory over time will crash the emulator
### Expected Behavior
Cemu not being 7GB in size.
### Steps to Reproduce
1. Load game
2. start on the firs…
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This is WIP on my branch here: https://github.com/vgf89/GP2040-CE/tree/DS4-IMU
I'm using an MPU6050 breakout board. Once I'm pretty much done I'll submit a pull request.
TODO:
- [x] Implement MPU…
vgf89 updated
2 months ago
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You could add an option to **swap Master Sword and Giant's Knife** to make gameplay more interesting.
This would make adult Link be stuck with a breakable weapon until he finds a better sword, simi…
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TLDR: see below for crash log (backtrace) and read on for steps and info
Systems tested:
- Linux, Fedora 36
- Windows 10
Zelda Breath of the Wild
Other games work fine (like Captain Toad an…