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I built the VR project for Oculus Quest, and built it and ran it on the device. The scene geometry appeared too small, and there were some issues with the the raycast Line Renderers showing all the ti…
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Hi , I am following your tutorial number 1 to display a simple video, on unity when I press Play it's displaying correctly the video, but on Oculus Quest it doesn't launch and says Project "has stoppe…
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### What happened?
When looking at an entity attached with a lead, for example to a fence, the player's hand becomes transparent:
![2024-08-14_20 05 59](https://github.com/user-attachments/assets/…
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### What happened?
Without shaders the water flickers ( ref video https://youtu.be/Ra3iLBlx93Q )
With shaders the shader on the water seems to be badly bugged where it effects are partially not a…
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When the website is viewed with an Oculus Go, the user is in the middle of the main keyboard. The controller is visible to the far right but can’t access most of the buttons.
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The error dialog frame opened when I try to share a local picture.
> "Unable to share.There was a probblem sharing your item.Please try again later."
**Reproduction steps**
```csharp
public voi…
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I have a problem when I put a torch or whatever light creating block, the ilumination is bugged, I´m on 1.20.1, using oculus
![imagen_2024-07-19_171902561](https://github.com/user-attachments/assets/…
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We are using touch 1 models (shipped / sold with OG Oculus Rift). We should probably replace them with Touch 2 controllers. Probably not that many OG Rifts in use at the moment. Pinging @msub2 since h…
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Sadly, I can't do this myself, but this would be epic.
For reference:
- [libovr / Oculus SDK](https://github.com/jherico/OculusSDK)
- [the "simple room" example](https://github.com/jherico/OculusSDK/…
s-ol updated
10 years ago
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Logs : https://mclo.gs/TYCe4WI
I'm trying to run Oculus and Rubidium so I can use shaders as Optifine doesn't work but whenever I try to use Oculus, my game just crashes in the loading screen.