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**Describe the bug**
![图片](https://github.com/user-attachments/assets/0f9dc286-11c3-48ec-bf1c-0792f974e6f3)
**To Reproduce**
Steps to reproduce the behavior:
1. Set Scale 0.5
![图片](https://gith…
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7ee9d882a1530e4c87256d46e083bb98d3ff2f52 should be implemented into some form of UI so users can find specific worldTraits they are looking for
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See https://github.com/mesh-adaptation/goalie/actions/runs/11310614359. Tests fail on the new docker image
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If you go to the next dimension on a dimension stack world, the dimension won't update to the new one unless you relog.
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As an example need, we have a bidder that's only in one location, however we have deployed PBS around the world. We need to adjust that bidder's network latency buffer accordingly in locations that a…
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**Is this a new bug**
Yes.
**Describe the bug**
This is a bit of a weird one, so essentially, when you exit a existing world that has the apocalypse in full effect and go to create a new world th…
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Hi guys,
In the code, i am trying to remove an old model loaded originally from sdf file, then insert a new one with method "world->InsertModelSDF(*updatedSDF);"; the old one is being removed success…
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## 🐛 Bug Report
I am not sure if this:
- a bug in i18next-conv
- a bug in i18next
- expected behaviour
When converting from JSON to PO, all underscores are treated as plurals.
## To Reprod…
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### Request Description
The usage documentation should start with clarifying:
* Can I use an instance level config file that applies to all my worlds (savegames)?
* Can each world have its own conf…
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~~bg/ex4/03_kld_k5/twn/k5t1/bgparts/k5t1_a1_fot01.mdl~~
~~bg/ex4/03_kld_k5/twn/k5t1/bgparts/k5t1_mk_base1.mdl~~
~~chara/action/mon_sp/d1071/hide/mon_sp001.tmb~~
~~chara/action/mon_sp/m0879/show/m…