-
Is there any way to draw primitives such as lines or polygons? I don't see anything in the docs or examples on how to do this.
-
I've been exploring this library for use in a location-based game, and it looks like a solid fit, but I would like to get some thoughts from the experts of this lib.
## 1. What is the significa…
-
As it's probably evident by PRs not getting merged, I don't have the time and motivation for reviewing external contributions . Let's use this issue to brainstorm for ideas on how that situation can b…
-
Many people have been kind enough to share their map templates - Add them to a UI to allow people to start from an island that most closely resembles their island
-
## Expected Behavior
Rust web application compile times are getting progressively worse with application using graphql. Current graphql schema is about 1700 lines with around 100 mutation methods an…
-
I've created a new gump to control the volume of music, sfx and speech.
So far it can only read and write the settings of exult.cfg.
Atm I'm stumped to actually move the slider via the scroll bu…
-
It's not a bug report but more like a question/discussion topic.
So, I have this engine of mine where I have a rendering thread which runs C++ code and scripting environment which runs C# code. They …
-
The script editor can be closed by the 'corner X' which is a good thing but the action of the WindowClosing event should always be that the content of the editing table is NOT sent to the object but j…
-
I find the function declaration style of return value last, after an arrow, very intuitive, descibing the flow clearly. In C++11 the style was adopted too. Albeit, the required auto keyword stinks. It…
-
> _This is a Bisq Network proposal. Please familiarize yourself with the [submission and review process](https://bisq.wiki/Proposals)._
(There are some updates, if you want to jump into the lates…