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Start the world, type Esc, select "Exit to menu" or "Exit the game", you will have a game crash. Happens on commit 1ffb180, de5ecc9 (yesterday) had no such problem for me.
Debug via gdb mentions th…
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v.4.01.0071dev | Map Poebene15 | Standard vehicles
Overloader drives next to combine and when both arrives at the end of the lane, harvester gets in traffic with overloader.
Note: I'm running 2 harv…
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Engine ver: https://github.com/minetest/minetest/commit/4faaadc8d50d6ab7a19d22bd5a760c4b8321a51f
To reproduce, use config below and connect to daconcepts.com:30001 (VE-S). May need several tries.
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Stacker mini-game
[$] Magic Clock System
[$] Warp System
[$] NameTagEdit System
These wont appear in the config
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Backtrace. Happened to me on redcat server at least 5 times. Could not catch the backtrace with debug build, had to use release with debug info build.
On line 262 of voxelalgorithms.cpp rel_pos is …
Zeno- updated
7 years ago
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during a playing day very large lags begin on a server.
For example in the "war-time" at all begins terribly lags . What is it related to?from after plugins or from after playing days.
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Minetest 9388704 (win64) with PR #3848
Start localhost server (minetest.exe with gui), place chest with pickaxe by admin, start another instance of minetest and connect as player to it, try taking pi…
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**Minetest Engine Commit:** 6cf7c89
**Minetest_Game Commit:** [9eb9502](https://github.com/minetest/minetest_game/commit/9eb9502209b33bed33a36fb3db2ab4a59716fe5b)
**Compiled from source on:**\* Ubuntu…
LazyJ updated
8 years ago
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~~I can reproduce this 100% by either closing the main menu before the server list finishes downloading or by pressing enter (connect to server) before the server list finishes downloading~~
After lo…
Zeno- updated
8 years ago
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Sometimes, the game segfaults when connecting to a server (singleplayer too). The segfaults are quite random.
EDIT: Irrlicht version is 1.8.1.
Here is a backtrace (sorry, build wasn't a debug one):
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