-
This is already documented as a bug on Nexus, but I wanted to add some detail as I decided to investigate why swimming frames weren't being used.
In FarmAnimalPatch.DrawPrefix, if there are no alte…
-
In order to fully support all local variants of Asian zodiac signs #5927, a Seahorse would be necessary. It is also used in Germany as a patch on kid’s bathing suits if they can swim.
There is no S…
-
I think there should be a demo for water diving (clear and mudy).
Swim mechanic could be made with mix of gliding flap motion and fly, but with hand actions for swim in directions.
-
### What client do you play on?
enUS
### Faction
Both
### Content Phase:
Generic
### Current Behaviour
Currently if you spam jump in a water, sometimes your character will forcibly swim to the …
-
> This npc (and her guardians) seem to be walking a little too fast when patrolling. Also, some areas in their path are deep water and make them swim for a fraction of a second.
`.go xyz -736.030000 -…
-
Hello first of all thank you very much for this & ustvgo. Im getting "returned invalid playlist" with the screenshot below when i try alot of channels and im wondering if im doing something wrong?
![…
-
From, https://www.serf.io/docs/internals/gossip.html ( as well as some links from previous hashicorp.com/blog entries )
The link "SWIM: Scalable Weakly-consistent Infection-style Process Group Mem…
-
Currently, `findPathBfs` avoids, if possible, tiles that have higher altering skill needed to open them (assuming the opening takes time and may also have some risky effects). However, water tiles are…
-
```
What steps will reproduce the problem?
1. Create a very tall tower of water bricks.
2. Stand into it and hold/press select.
3. Glide up only a short distance and not reach the top.
What is the ex…
-
Love how you have come up with this solution to the problem of adding to home screen with IOS devices. I guess Apple really does not like the PWA as they could potentially be taking away that cash…