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Thank you for this initiative. It is very much appreciated and we will directly start to test with them!
Best regards
Carlo
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Hey Emil,
I'm encountering an issue with `MoveAlongS`'s handling of pitch and roll. My test case is in Unreal, but after having squashed a few bugs on my side of things, I think this one is from Ro…
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Hello there! Thanks for helping me with my problem:
Running successfully, but finding some problems in output plans: In the output_plan.xml. Innovation mode will be found in the link even without thi…
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(I wish I could specify a concrete other mod as cause of the problem, but I'm honestly convinced it is that broad an issue.)
After adding mod after mod to my custom modpack during the last few mont…
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Game AI Pro
https://ift.tt/1oAx52B
About 0 Minutes
All book chapters are free to download.
Enjoy!
-Steve Rabin, Series Editor
The third volume in the Game AI Pro book series (publish…
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## Keyword: out of distribution detection
There is no result
## Keyword: out-of-distribution detection
There is no result
## Keyword: expected calibration error
There is no result
## Keyword: overc…
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It has been shown that a finer and more detailed structure of the subject areas helps many users of the database to find suitable projects. Therefore, any clustering of projects by topics is welcome a…
Ly0n updated
2 months ago
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I am trying to evaluate transfuser on a bigger vehicle. (carlaCola), If it try to use the default settings with the car model changed only, I get pretty bad results, the truck wanders off the road and…
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Hi everyone. Can somebody help me to have an idea about the dynamic models of the car? I know that they use Unreal's default vehicle dynamics, which is NVIDIA's PhysX vehicle model, but I cannot fin…
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Hello!
Thanks again for the dataset!
I've been experimenting a bit with the velocities for all of the points within a scan.
There seems to be something unusual going on.
This is the plot for t…