-
Please [choose a free software license](https://choosealicense.com/) for this project. If a program has [no license](https://choosealicense.com/no-permission/), nobody is allowed to use it in a meanin…
-
I found out about furnace from one of my favourite chiptune artists and I wanted to make music myself. I loaded the file using the git app (Not Github desktop, just git CMD). I never used Cmake, so I …
-
-
This is a mirror to a PR I have floating around (https://github.com/breakintoprogram/agon-vdp/pull/31) but for the sake of tracking I wanted to list out the improvements to sound functions I humbly th…
-
**[Original report](https://bitbucket.org/mpyne/game-music-emu/issues/3) by Daniël Polders (Bitbucket: [zigurana](https://bitbucket.org/zigurana), GitHub: [zigurana](https://github.com/zigurana)).**
…
-
I am submitting for the asset store free music I made.
Files are all AAC and comply to the wiki documentation of how to submit.
Description:
Fakebit / Chiptune Music for Games by Ragnar Random
…
-
**Test program, testsdl.c:**
```
#include
#ifdef __EMSCRIPTEN__
#include
#endif
int main(int argc, char** argv) {
if (0) {
SDL_AudioDeviceID audio_device;
SDL_QueueAudio(audio_de…
-
**Test program, testsdl.c:**
```
#include
#ifdef __EMSCRIPTEN__
#include
#endif
int main(int argc, char** argv) {
if (0) {
SDL_AudioDeviceID audio_device;
SDL_QueueAudio(audio_de…
-
Hi
No idea if this is possible or if any developer sees anything in this idea, but I personally play a lot of chiptune/game music and I would love to edit or merge files (and save as flac for examp…
-
I have implemented the code as an Arduino sketch but I have an issue.
The playback seems to be very fast. I'm using an Arduino Nano, and I believe the clock speed is 16MHz, not 8 MHz. Looking at th…