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### GZDoom version
4.11.3, 4.12.2
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Other
### Please describe your specific OS version
An…
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Good morning.
As i have tested out because i made 32:9 assets for DOOM, EE can show 32:9 (854 pixel wide) widescreen assets.
One thing i have noticed ist, when EE shows the intermission screens,…
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Hello.
User Jesion from Doomworld has found an issue with D64D2.WAD and the latest EE dev-build.
Link to the Doomworld-post:
https://www.doomworld.com/forum/topic/147828-eternity-devbuild-crashes…
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When I load FreeDM as a PWAD in DOOM2.EXE under DOSBox 0.74-3, it crashes on MAP09 with the following error:
`Z_CheckHeap: block size does not touch the next block`
Oddly, Chocolate Doom does no…
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The top half of a gun is visible at the bottom of each view, and on the mirror window. It doesn't track, it's just stuck to the screen. The Hud's gun shows up fine and tracks properly. Happens in both…
vgf89 updated
8 years ago
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### GZDoom version
4.11.3
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Linux x86_64
### Please describe your specific OS version
Gen…
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OTEX.wad has many FLATs that are 64x64 version of a texture, and share the same name. Depending on whether the user edits a sector or a line first, the index of textures shifts to display different nu…
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It's been perhaps a couple years since I fired up good ole' CD and I could not, for the life of me, remember if it was capable of launching IWADS that were dragged and dropped into the main executable…
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Hi again,
the original Master Levels release shipped with a DOS launcher that presented a list of the installed Master Levels. It allowed for selection of one specific level and, upon starting, loade…
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Starting D_DoomMain
Doom ASCII 0.1.1
Z_Init: Init zone memory allocation daemon.
zone memory: 0x77b791c00010, 600000 allocated for zone
Using . for configuration and sa…