-
### User Experience
Currently, Dynamic Token Rings are close to unusable to the average user as they would need to make specifically clipped images for them, this suggestions proposes adding clippi…
-
### Is your feature request related to a problem?
I would like to be able to access default physics fixtures from code. It's frustrating to use the built in gamemaker tools meant to make things easie…
-
**Is your feature request related to a problem? Please describe.**
When your probing data sheet is drawn, it has a fixed-width empty column on the right side. This is the same column used to draw the…
-
Hey,
I just wanted to ask if it's possible to create icons for states?
The usecase would be to have files for tasks to show their state by icons.
I mean it's super generic, but a nice feature in …
-
Grenades and rockets should refill automatically in the background. You get one grenade/rocket every 10 seconds. We could also then add a perk that cuts this time in half(?)
Benefits:
- no more g…
-
Traditionally, the buildtool displays rotations as numbers between 0 and 360 degrees. You can type a number outside of the 0 to 360 range, but as soon as the field loses focus, the number is wrapped i…
-
cBackup is installed on a CentOS 7 VM. The VM has another web server on it so I changed cBackup/httpd to use port 8080. The web UI comes up and when I click the computer icon in the upper, right han…
-
I saw a conversation on Discourse about a logo for a PropCheck package badge. I'd been meaning to try my hand at some Luxor.jl, and thought this might be a good way to learn. No sweat if it isn't want…
-
Hi!
In addition to #3, the "selected" element of the wheel (the one blocked), could be magnified.
From a user experience with other packages, I found myself prefering a scale change applied to all…
-
```
Image '3in Bardia.jpg', attached below, shows 3in mortar on Bardia 16 SP firing
on arty spot. Left half of the image is HUD screenshot, right half is top-down
view of the spot to show that I was…