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### Issue description
When attempting to update a child entity with relationships set to `cascade=true` using TypeORM, an exception occurs: `"Duplicate entry for key 'inventory.PRIMARY'"`. It's impor…
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The current advanced mufflers are fairly similar to pollution scrubbers and thematically pretty weird, using air filters to filter pollutant gases.
I suggest changing them to Cataclytic Converters …
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Originally reported by: **André Rieussec (Bitbucket: [Ventajou](http://bitbucket.org/Ventajou), GitHub: [Ventajou](http://github.com/Ventajou))**
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Hi,
I've been working on integrating Nwazet.Com…
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Submitted by Discord user.
There's no custom actions on items! And there should be. Because so many games have logic tied to items. Some can even be possible to be activated from the inventory!
…
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This was originally reported as an issue with JEI. It turns out that disabling Inventory-Tweaks fixes it. When a recipe is open, and the inventory UI is occluded, items being added cause a row of i…
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Currently the SpawnInventory UI will always show the standard 1,20, 50 for amount of an Inventory that can be spawned, but (appropriately I believe) will only spawn up to the max stack size), however,…
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### Summary
when running molecule a molecule test, any instance not made with molecule is destroyed
### Issue Type
Bug Report
### Component Name
ec2_instance
### Ansible Version
```console (pas…
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**Is your feature request related to bug or a functional problem?**
Not a bug, just a result of the way the double bag is currently implemented.
**Is your feature [Within-Scope](https://github.com…
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Players are able to copy items using this bug when travel between servers.
More details in this video
https://www.youtube.com/watch?v=KFm0cimwg54