-
```
Stereo sound panning in SDL_Wii seems to be reversed from the PC and other SDL
ports. In both WiiDoom and a generic SDL game that I am porting to the Wii, the
sounds are quite clearly oriented b…
-
Would it be possible to convert TiledSharp to a **Portable Class Libray** ?
It would be really useful for my Monogame project, because i can't put all map related code into my Game PCL.
I've sta…
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I want to build Aerofoil 1.1.2 from source on macOS 10.15.7 using Xcode. First I had to disable the code-signing stuff. Then the build failed with:
```
AerofoilMac/Resources/Houses/Titanic.gpf: No s…
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Edit: I found out why the game was crashing in the first place: It looks like if you have a big enough object with enough variables that is persistent, when changing rooms the game crashes.
--------…
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```
Thanks for porting doom on Android. Is it possible to have music when playing
at this point of the project (I downloaded the game last week) ? I hear sounds
but no music. Is there a specific dir…
-
```
Thanks for porting doom on Android. Is it possible to have music when playing
at this point of the project (I downloaded the game last week) ? I hear sounds
but no music. Is there a specific dir…
-
ERROR: Error: file script/phobos_events.script, line 6: Unknown event 'GetSelfEntity'
Link to the mod https://www.moddb.com/mods/phobos/downloads/phobos-episode-1-v10
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In the distant past I spent a lot of time playing MS-DOS games. After I started university in 1995, it was already more about revisiting old favourites than about simply playing games. For years after…
-
```
Stereo sound panning in SDL_Wii seems to be reversed from the PC and other SDL
ports. In both WiiDoom and a generic SDL game that I am porting to the Wii, the
sounds are quite clearly oriented b…
-