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In another issue I tried manually putting together some typescript definitions (with doc strings) from the old typescript branch, with some updates where i could fit them. Obviously manually generatin…
twuky updated
2 years ago
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there appears no init...do I have to install, enable anything to make it appear?
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The basic behaviour of the `GuiButton` works as follow:
- Firstly we check if the element is interactable (enabled, player isn't currently using sliders);
- Then we get the current mouse position an…
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The scripts that are used to generate the wrapper have grown in complexity and are difficult to understand and modify. Experience has shown that trying to modify the produced nim code from a represent…
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Hi there, I'm trying to port my `raylib` project from `MacOS` to `FreeBSD`, but the compilation is fail:
```bash
Compiling cc v1.0.79
Compiling fs_extra v1.3.0
Compiling libc v0.2.140
…
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It says the prebuild branch makes it unnecessary to build the dependencies, but the third step tries to compile a c file which doesn't exist in the branch.
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When testing the Jaylib jar, I realized that the "physac" in not in jar, and this is included in the RayLib 3.0 as its "default" 2D physics engine/component. I think it would quite useful if it (physa…
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Is there plans to implement something similar to raylibs DrawTextureNPatch ?
(https://www.raylib.com/examples/textures/loader.html?name=textures_npatch_drawing)
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On linux, normally all libraries are prefixed with `lib`, so you need to alter your `RLAPI` pragma to look like this:
```nim
const PEXT* = when defined(windows):""
elif defined(macosx):"This I'm no…