Open gamecubate opened 3 months ago
static Janet cfun_LoadImageFromBuffer(int32_t argc, Janet *argv) {
janet_fixarity(argc, 2);
const char *fileType = janet_getcstring(argv, 0);
JanetBuffer* data = janet_getbuffer(argv, 1);
Image *image = janet_abstract(&AT_Image, sizeof(Image));
*image = LoadImageFromMemory(fileType, data->data, data->count);
return janet_wrap_abstract(image);
}
https://github.com/janet-lang/jaylib/commit/c48b965021daa816f1cd1c5a372cfcd4ed6ce4e4
Raylib's LoadImageFromMemory seems absent from Jaylib functions. Too complex to port or in the works? If neither, I'll take a look at it.