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Thank you for making this.
Sending midi CC to soundfonts would be so awesome.
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Detect force / velocity of touch to inform the soundfont / MIDI playback.
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Audio Synthesis from midi.
- Using different soundfonts
- Light variations in increase training data
It also may be worth researching potential alternative methods of synthesis from midi data.
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On my mac it loads the soundfont just fine, but on my pc it won't no matter what I try.
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Hi there!
I attempted to implement your demo in React. I noticed that in your live demo, the midi I use plays back quite accurately. However, in my local implementation, it is a bit funky, with in-…
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Using ly2video on Windows seems hard. I've only tried it via Wine.
I know github can package python projects into an exe, but I figured I'd try it locally first. Eventually, it could become a git…
jstma updated
11 months ago
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Switching should allow us to better support multi-preset soundfont files on iOS, as well as hopefully implementing a working instrument selection API. The last time this was considered, AUMIDISynth wa…
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Looking over the noteon method in fluid_defsfont.c I don't see any code handling stereo pairs. The [SoundFont](/apps/trac/fluidsynth/wiki/SoundFont) specification 2.04 section 7.10 says that stereo pa…
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The TimGM soundfont's "source" archive is stored locally in a "source" folder alongside the recipe. Building fails with:
```
Downloading: file://source/timgmsoundfont-fixed.zip ...
Warning: Unable …
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SoundFont Parser does not read the global setting value for each instrument.
As a result, some musical instruments are out of tune or have problems such as sound being stuck.
logue updated
2 years ago