-
Per discussion in #3316, we need to output the `KinematicsCache` as an output for `BotVisualizer` not having to recomputed already available quantities in the `KinematicsCache`.
The output will be in …
-
The drake/drake/core/Path.h.in implementation should be replaced, due to its many problems:
- Hard-coding the source tree path of Drake into its exported library.
- Putting generated code into a heade…
-
Currently, drake parses the scale attribute as a scalar value when it could be a 3 element vector. There are example files in drake that use both scalar and vector attributes, perhaps they should all…
-
For urdfs: none of the geometry will be loaded (and loads of error messages will be produced), resulting in empty visualizer (though the kinematic structure _is there_, as can be seen in the tree widg…
-
if this proves difficult, then providing the precompiled version as a cmake external project would be a reasonable short-term fallback.
-
e.g. In carSimLCM, when run from the directory of the prius URDF and mesh, sends ./prius.stl as the mesh path.
-
Changing `xyz` or `rpy` of an `OriginProperty` of a `link` in the browser doesn't seem to trigger an update of the in-memory model if the `OriginProperty` was added through the context menu.
Changes …
-
There is an issue with how some models are loaded. For the test case of the PR2, the joint chain tree is not loaded properly and results in a rather flat looking tree.
This is what it currently look…
-
I just tried to start contributing to this, but I quickly ran into issues. After building and running (no problems), I started to use the editor. I loaded up a few URDFs, and tried to do something s…
-
The `Parent` and `Child` properties of `joint` elements should provide drop downs with all the defined `link`s in the urdf currently being edited.
Rationale: less chance of the user making mistakes w…