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Hi, this looks like an awesome project! I was wondering whether it would be feasible to add VR support to G-Engine?
I'm no expert, but it looks like the industry is converging to using Khronos' [Op…
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I would like to see a VR launcher overlay from Playnite, for VR Games.
Meaning, viewable in the HMD.
The fact that SteamVR simply uses Big Picture Mode, reduces it's customization options.
Wi…
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I believe there is great potential for a VR graphing project. I was wondering if you have put any thought into this?
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microsteuerung testen
vll teleportieren?
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I'll try and take a look myself but I'm trying to find a raymarcher that blits directly to the camera that does work in VR to use as an example. Most tend to use a quad parented to the camera.
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I have a SFX100 Platform with the latest Simforcefeedback software but there is some interference with my VR headset. My VR images are jerky and sticky when i turn my head around.
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Thank you for UEVR, it is already great but adding teleport will make it greater because there are tons of people cannot overcome or adapt VR nausea.
Since most UE4/5 games use the same character m…
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Last Error Received:
Process: VR Architecture
If this error persists, please contact the developers with the error details.
Raw Error Details:
MemoryError: "Unable to allocate 226. MiB for…
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### Game Name
Hatsune Miku: VR Future Live
### Game code
CUSA04771
### Game version
01.02
### Used emulator's version
ad0b024
### Current status
Nothing
### Error
```shell
[TTY]:Shared Sys…
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We only have a working crashlogger. We need to start fixing all the patches.
```bash
PS E:\Documents\source\repos\vr_address_tools> python .\vr_address_tools.py -f ..\buffout4 analyze -d
Unable t…