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# Overview of the PlayStation GPU
## GPU Rasterizer
The GPU uses 1 megabyte of video RAM organized as a framebuffer of 512 lines of 2048 bytes. The CPU can upload textures to this buffer using GPU co…
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So ive been at this for days. mapping and trying to get it working properly.
Im using the emulated wiimote+nunchuck and the pointer/cursor doesnt reach the bottom of the screen. Not sure if this is…
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Game Info
![screenshot_2018-09-29-15-43-38](https://user-images.githubusercontent.com/37603562/46242779-1f3a9100-c3bc-11e8-97fa-7f8bae264926.png)
Game sometimes ok :/
![screenshot_2018-09-29-15-4…
ghost updated
10 months ago
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Summary:
Extend the current memory access violation handler with a mechanism that allows dynamic (runtime and thread safe) registration and deregistration of page access handlers.
Rationale:
Cxbx-R…
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If I try to run Dragon Ball Budokai Tenkaichi 2 using an XBox 360 controller set to "Retropad" I am met with:
"The connection to Wii Remote #1 has been lost. Please reconnect the Wii Remote."
No b…
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Just tried to use this app with DualSense (PS5 controller) connected through USB and it does not works.
I tried it with dolphin-emu in UDP mode and it started to spam the terminal output with repeati…
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This game seems really hard to get right.
The red dot, at least on Android only appears at 1x resolution.
Also, Oak's check in the end is not detecting all the pictures, maybe 2 out 5 will show …
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## Summary
The current method of embeding the version of bespoke in the build works in most cases but doesn't work in all cases. I suggest we change it to rely on commit information rather than the…
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Hi, before I get into the gist of what I'm meaning to say, I just want to thank you for your continued support of this project.
It's by far one of the things I've used the most in VR.
Now, from w…
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Recently [SameBoy](https://github.com/LIJI32/SameBoy/issues/423) has released [v0.15 build](https://github.com/LIJI32/SameBoy/releases/tag/v0.15) with support for motion controls and its great. Emulat…