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Just prior to the 7/3/2013 update HLSW v1.4.0.2 would report a game server version as:
v1812215 (Linux, Dedicated, Protocol 17)
but now displays:
v (Linux, Dedicated, Protocol 17)
On the new ve…
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The Recon player model was never ported over to Source but is included in the Steam Version of Half-Life 1.
Half-Life 1's Player Models folder:
![ss 2013-09-13 at 09 21 39](https://f.cloud.github.com…
ghost updated
10 years ago
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So today I was about to play some TF2 on my setup which has worked close to flawlessly before (with the exception of horrible loading times etc.). I noticed that some patches had been applied since la…
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i agrre with what was said by my playmates. Now, formore than a week, more than a million gamers are prejudiced because of one more updating. it's been the same for a year now. why not going on using…
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I have not personally had any problems with this, but it seems to be happening to many people since the last update. I do know that the other day, all of my server favorites and server history vanish…
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Out of max sequences, I think
Screenshot 1: http://cloud.steampowered.com/ugc/576742024020979094/3B10E473EEDBAB21A5677DF910C16A049C495463/
Screenshot 2: http://cloud-2.steampowered.com/ugc/57674202402…
UAVXP updated
11 years ago
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unable to create new sound sets or editing existing sound sets in quakesoundslist.cfg
example below
```
"sound sets"
{
"sound set 1" "standard"
"sound set 2" "female"
"sound s…
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headshots are not 100 percent constant, you can shoot someone in the head but the sound doesn't always play
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changing from "mp_teamplay 0" " to mp_teamplay 1" seems to create a constant team killing sound when killing a player
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I attempted to launch HL2:DM today and nothing happened. I then checked my Steam Library and HL2:DM was completely missing. So, then I went to the local directory and attempted to execute HL2:DM man…