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**Game Version:** 1.14.10
**Platform:** Windows
**Modded:** No
### Description
Game crashed throwing this error
### How to reproduce
1. Make a '....'
2. Use it on '....'
3. It crashes / …
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I'm currently trying to see if a ROM can be compiled on a raspberry pi (or any other mostly-normal ARM / Aarch64 system) but compilation fails at when I assume it tries to actually make the N64-MIPS n…
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1. Is there a way I can clear the reference of resource_handle just like std::shared_ptr::reset?
2. There seems no == operator overloading, how can I compare two resource_handles?
Thanks!
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The `address _contract` argument in `_handleExternalMessage` can be either an EVM or OVM address, depending on whether the intent is to make a `CALL` or `CREATE` (ie. indicated by the boolean arg).
…
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```csharp
[Error] Exception thrown during handling event OnSaveGameLoaded: System.Exception: Requested asset [betterlogs:recipes/grid/betterlog.json] could not be found
at Vintagestory.Common.Fol…
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Game Version: 1.16.0-rc.3
Platform: Mac
Modded: No
SP/MP: Singleplayer
Description
When I launch the game in version 1.16.0-rc.3 it crashes instantly on launch.
How to reproduce
1. L…
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**TypeScript Version:** 3.1.0-dev.20180728
**Search Terms:** type check, rxjs, nested class
**Code**
```ts
import { BehaviorSubject } from "rxjs";
interface IAsset {
title: st…
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I'm trying to generate a PowerShell CLI from my swagger json file, but I keep getting the following error:
```
Line |
134 | Export-ProxyCmdlet -ModuleName $moduleName -ModulePath $modulePaths…
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I get a compilation error here:
https://github.com/i-Asset/iAsset-ClientDevices/blob/2768ecc10c533f9eccf262355be65ea919f29ef7/devices/devices.basedevice/src/main/java/org/srfg/basedevice/BaseDevice.j…
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**Describe the bug**
I am adding a new cloud storage support by using min.io (https://docs.min.io/docs/javascript-client-api-reference.html). After running npm start, no particular error. When I go t…