-
Firstly, thanks for all the help so far, it's really helped me get up and running pretty quickly and I have game mechanics working already in the engine. Hopefully this is the last you'll hear from me…
-
### Request Description
I was just wondering if it would be possible somehow to do this? It would complement the Sodium port very well. I love shaders and would love to use them with this mod! Hope y…
-
### What happened?
The [Glowing Eyes](https://www.curseforge.com/minecraft/mc-mods/glowing-eyes) mod, which uses a RenderLayer to draw a non-light dependent texture on the player, breaks in several w…
-
String for vive controller are listed here: https://github.com/polygraphene/ALVR/blob/00c88fb6c3ae81c9380832723a70401ba06d7751/ALVR/ServerConfig.cs#L204
* [X] Vive controllers emulation mode (thank…
-
deos it?
-
-
Hi,
i would like to ask to deveopers if this behaviour i'll describe is expected and if something could be done to use all functionality at players disposal.
I'm using an Oculus Quest running E…
-
Hey Dantman,
First of all thanks for the amazing initiative, this is a wonderful software.
After going through the required steps of getting Vjoy installed, set up, and applied the oculus workar…
-
For VR app, the unity logo still exist when start the game. This only work for cellphone app
v23v updated
4 months ago
-
From reporter:
"We have tested the latest version of the unity package of your Volograms player (0.11.1).
We have the problem of displaying the Volograms player on the Oculus Quest (1 or 2) :
…