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PySCF's eval_gto seems to be quite slow. Code for other methods doesn't call it frequently, so it hasn't been a bottleneck except in QMC. We can probably code it up in a faster way.
See https://pys…
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### Description
Use more artifacts from Orbit instead of Maven
### Motivation
When the Maven components in TPD were finally supported, I was a big proponent of using them, because they were more up…
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Outright bugs in the Movement and Orbital code:
- ~~Retrograde (clockwise) orbits are severely broken.~~
~~- graphical representation of the orbit is prograde (this could be fixed easly but no…
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Here is some footage of the orbit issues. Both I (user Alex) and my friend (user Jlarry) are landing on Duna. Notice that our two orbits are "spazzing out" for lack of a better term. However, at appro…
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Maybe not as the default contract, but maybe an interesting optional approach?
http://forum.kerbalspaceprogram.com/threads/106130-0-90-SETI-BalanceMod-Scope-Economy-Tech-Integration-v0-8-0-Feb-21?p=1…
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This issue tracks the relevant steps needed to add Orbit to dist.ipfs.io, specifically referring to code which needs to happen on this branch. See https://github.com/haadcode/orbit/issues/132 for an o…
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A mode that simply orbits the graph which can be triggered by a mark. It should tween smoothly from wherever it happens to be into an orbit with a configurable distance (default: whole graph visible) …
drzax updated
5 years ago
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A collection of issues and narrative saga related to orbital rotation.
### Related issues
See #3564 on getting the variational parameter indices correct (still not fixed). #2023 is vague (no re…
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The parameters "alpha," "nk," "nm," "nn," and "r0" in the g(r) function defining the NG force are currently [hard-coded](https://github.com/matthewholman/assist/blob/d450571a0fa3563ead12dc8f013c949c2a…
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I added a ThirdPersonCamera.tscn as a child to my player object, hoping for drop-in standard "camera follows behind the player plus-or-minus explicit camera instructions", but instead it ignores playe…