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**Describe the bug**
When maximizing the window I get `resizing` event but no `resize`,`move` or `moving`. One of the `resizing` events reports wrong size. These events get repeated every time wind…
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Cedar currently requires an external event handler to detect that it's parent element has changed.
`$(window).resize(function() { cedar.update(); });`
Example: http://jsfiddle.net/6GB66/276/
This …
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I'm using the options `inherit_width_from` and `inherit_height_from` for my slides. Whenever the window size is changed, _superslides_ updates the css attributes `size` and `left` of the slides. So fa…
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Some event type structures have fields of type `data1`, `data2` etc., which in SDL2 were used to pass additional data that could be used without the need to query SDL for it. For example, the `SDL_EVE…
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I want to re-initialize the carousel on `resize` to make sure it looks OK. But since carousel trigger `resize` on window, that creates a loop.
So:
1. Why is it necessary to trigger a `resize` even…
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Summary:
Vapor re-draws renderers after a window resize event. However, the redraw is stuck at fast mode.
Users have to move the scene a little bit to regain a "normal" rendering.
To reproduce:
…
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I have tested my app on a folding phone with AIR (50.2.3.4) :
1. Capabilities.screenResolutionX/Y only given outside screen resolutions, cannot given the inside screen resolutions.
2. stage.addEven…
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This is with storycap 3.1.8, puppeteer 14.2.1 (also seems to happen with puppeteer 9.1.1).
It seems like when capturing screenshots, storycap starts at 800x600 (I guess that is the default viewport…
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Window resize events are not firing inside cajoled code.
My goal is to have three divs vertically stacked, where the top and bottom ones
have fixed heights and middle one is liquid so I'm catchi…
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### Version
4.8.0
### Reproduction link
[https://jsfiddle.net/8hngc24b/49/](https://jsfiddle.net/8hngc24b/49/)
### Steps to reproduce
-Create a grid layout consuming 100% width and height wit…