-
```
First of all, thanks for the library and for sharing it!
I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of …
-
```
First of all, thanks for the library and for sharing it!
I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of …
-
```
First of all, thanks for the library and for sharing it!
I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of …
-
```
First of all, thanks for the library and for sharing it!
I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of …
-
```
First of all, thanks for the library and for sharing it!
I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of …
-
**Is your feature request related to a problem? Please describe.**
Currently, the object detection widgets don't have a `threshold` parameter, so they just use the hardcoded one from the object detec…
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Thanks for your work, this repo might be one of the few work that could achieve real-time inference skeleton based action recognition. I saw in the demo that only one person is in the scene, I am wond…
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| Q | A
| -------------- | ---
| Bug? | no
| New Feature? | maybe?
| Version Used | N/A
| FFmpeg Version | N/A
| OS | Windows 10
#### Actual Behavior
…
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Hello,
We have followed the steps on the Readme file and the quantitative results achieved (for train and validation datasets) were the same as the ones in the paper (Bounding Box detection = 67.2; L…
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Hello everyone,
I would like to find the closest points of a static octomap (added to the planning scene) wrt the robot links.
I could already solve this problem for simple geometric shapes (b…