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### What version of melonDS DS are you using?
1.1.1
### Does the problem happen in standalone melonDS?
No
### What happened?
Hello everybody, Im having trouble using the GBA Connectivit…
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Hi all!
Hardware: Odroid XU4
Retropie: 4.7.11
Retroarch: Build from April 6th 2021
lr-puae: Build from May 2nd 2021 (updating now for the last 4 versions thats why i write now an issue here)
Me…
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Hi,
now that one use case of CLonD3D12 and GLonD3D12 is clear:
https://devblogs.microsoft.com/directx/directx-heart-linux/
seems other use case Microsoft is interested is for Windows on ARM64 as th…
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Both core and RetroArch compiled from master branch (in 32 bit mode). When I starts Killer Instinct (with dynarec enabled) I get a segmentation fault. The last error is this:
`[libretro ERROR] [MAM…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
Edge-3
### Android Version
12
### SoC type
Snapdragon
### Device GSMArena li…
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Way back when we were first putting Units in, I was puzzled as to how to convert the state of the Unit into something that could be passed to Sprite. In the end, I settled on an int that just has all …
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### Godot version
4.0 beta14 and earlier and likely later
### System information
Most users are on Windows, some on Linux, variety of GPUs (intel, nVidia and AMD)
### Issue description
…
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At Xiaomi Redmi Note 7 why I just can use the 3d shuttering from 3 different 3d stereoscopic avaliable shaders?
Android 9
Retroarch 1.8.9
The same issue to 32 and 64 bits version
Just woking wit…
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When running on Windows 10 with an AMD 6600XT GPU, I am having problems with the descriptorbuffer example. The `VK_EXT_descriptor_buffer` extension and buffer device address features are available on…
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Platform / OS / Hardware:
…