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**Describe the bug**
I created a variable and I need to change its value during the flow with api callback. Using $vars.VariableName does not change the value stored for the variable in other calls.
…
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### Description
Based on the public keyword (or lack thereof).
Check @lilithhafner's talk on JuliaCon 2024 (TODO: link to YouTube).
It can be part of pre-commit.
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### gopls version
golang.org/x/tools/gopls v0.16.1
### go env
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/urandom/.cache/go-build'
GOENV='/home/urandom/.config/go/env'
GOEXE…
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The implementation of `ExitWithExitCode` means that we cannot use `pwsh` as a local tool in our repos. The implementation kills a number of processes, including `dotnet`. That means when you execute a…
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The API offers a `tool_choice` parameter to force tool use:
https://docs.anthropic.com/en/docs/build-with-claude/tool-use#forcing-tool-use
I don't see this reflected in the specs here, or am I t…
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**Minecraft version** - 1.20.1
**Mod loader** - Forge
**Mod version** - 1.8.5
**I am using the latest version available** - yes
**Describe the bug**
In Vanilla, even with an attack speed of 0, …
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### Go version
1.23.1
### Output of `go env` in your module/workspace:
```shell
no relevant
```
### What did you do?
Run the "printf" pass with `go vet` or `golangci-lint`
### What did you see …
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## Task Description
Content for users to find out about test scripts and done when criteria - how to write, when to use
## Content doc
Content not started.
## Need Reference
#11
## Acceptance Crit…
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### Tested versions
- Reproducible in 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 SUPER (NVIDIA; 31.0.15.4633) -…
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Please explain how to use it