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As mentioned in the paper:
For head, hands and feet, we use the manually obtained UV fields provided in the SMPL model. For
the rest of the parts we obtain the unwrapping via multidimensional scali…
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**Submitting author:** @luyuhao0326 (Yuhao Lu)
**Repository:** https://github.com/UrbanRuralSystems/ur-scape
**Branch with paper.md** (empty if default branch): paper
**Version:** v0.9.96
**Editor:** …
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Dont know where else to ask this, but i wanted to ask as this project is super impressive
I was wondering where you learned about how to implement all these things in this project, as its something i…
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**Date accepted:** 2022-05-01
Submitting Author Name: Mike Mahoney
Submitting Author Github Handle: @mikemahoney218
Repository: https://github.com/mikemahoney218/unifir
Version submitted: 0.1.…
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### Scenario:
I use cs-scipt in hosted model.
My solution contains a (static) library[*1] (which will later be referenced by the runtime script code) with mostly functions but also some UI stuff, he…
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Can anyone help with understanding how to use these values of BoundingBox3d Labeler to visualize a 3D box?
`"translation": {
"x": 36.20206,
"y": -2.58197212,
…
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### Preliminary Checks
- [X] This issue is not a duplicate. Before opening a new issue, please search existing issues.
- [X] This issue is not a question, feature request, or anything other than a bu…
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## Describe the bug
After updating MRTK 2.6.1 to 2.7.0 the controller visualizer gameobject is inactive (e.g. Left_GizmoLeft(Clone)).
In 2.6.1 the visualizer is enabled and in sync with the actual…
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If I'm only concerned about a single backend, and I am using and API that directly returns/uses raw handles to OpenGL/Vulkan objects, is there a way to convert those handles to/from their correspondin…
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**Reviewers list:**
**Editor:**
Submitting Author Name: Mike Mahoney
Submitting Author Github Handle: @mikemahoney218
Repository: https://github.com/mikemahoney218/unifir
Submission type: …