-
When I use the latast cocos2d-html5, there have a error:
this._adjustSize.bind(this); TypeError:Result of expression 'this._adjustSize.bind' [undefined]
is not a function.
iphone 3gs and some and…
-
Hi, I currently notice that cocos2d-html5 doesn't offer any ability to set text styles: bold, italic, etc. and the pixel height of spacing between text lines.
Bold effect is something I can somewhat …
-
Hi,
I am new to cocos2d-js and using 3.2 version. In Asset Manager its given that you can download the js file, so can we replace the file main.js, app.js? Also changing the game logic through Asset M…
-
jsb.load_remote_img block the main thread a while to check the file size.
-
I using cocos2d js 3.2RC0, has bug in \frameworks\cocos2d-html5\cocos2d\particle\CCParticleBatchNodeWebGLRenderCmd.js at line: 66 (this._syncStatus(ctx);) is ctx not define?
-
-
The console show no errors, but when I use the compressed version of Cocos, my game has no sound.
Works fine with the no compressed version.
https://github.com/aron-bordin/Slide-and-Survive/blob/ma…
-
-
The lateset -x UI system updated, added some APIs and fixed some bugs, We'll migrate them in v3.3
-
I could not get webGL to work, even though my browser supports it, I debugged the code, and it seems the problem is in
CCBoot.js::1564
``` javascript
if (nav.appVersion.indexOf("Win") != -1) os…