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With reference to issue #49 and as @arun1128 rightly pointed out,
We used Polymer in our project to achieve material design. As you know, Polymer was at its very early stage while we were using it.
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## Learning Objectives
Priorities: 🥚, 🐣, 🐥, 🐔 (click to learn more)
There is a lot to learn in this repository. If you can't master all the material
at once, that's expected! Anything you d…
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Hi, let me just first say I love the theme, clean and stylish. I'm not sure whether you're still working on it but here are a couple of issues I'm encountering in case you do.
1. For some reason th…
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Review, and separate to individual issues:
- [x] Web - Encourage community to contribute with articles
- [ ] Web - It would be nice to have a jump to the top button like on the Microsoft Dev Blog
- […
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**Is your feature request related to a problem? Please describe.**
You _could_ say it's a problem.
**Describe the feature you'd like**
I'd like a "Blur/spolier" option in the plugin settings
*…
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Hi there,
Thanks for putting this project together, it's been great to use so far!
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I've recently noticed some strange behaviour when I add CSS transitions or animations to my program; the act…
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Hello, i really like and appreciate this project and your effort, i'm using it to help my nephew with school so he has a simple and fun way to learn basic things, the thing is that my nephew answers w…
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### Type
CSS
### Describe the Feature
Could you revert to the all the old default place icons and thumbnails to the old ones for example:
![e0d79286270ccba086c8f76da6418e6ffb3c2f7c](https://github…
ghost updated
7 months ago
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It's really frustrating when using some upstream module like gl-now to have CTRL+R and CTRL+L not work because game-shell is intercepting all the key combos selfishly.
I think because of this line:
h…
ghost updated
8 years ago
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Create me another game similar to the existing for learning german B1. It should have 10 screens with 10 words with the selectors with one of "der," "die," and "das" starting with an empty selection.