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Hi @yohanshin ,
I've been trying out different videos using WHAM, and so far the results are always good. However sometimes I have noticed that WHAM can miss a person for a frame or two. Obviously …
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List of loaders that would be nice to have:
## 3D
- [x] 3DMLoader
- https://www.rhino3d.com/opennurbs
- [x] 3DSLoader
- http://en.wikipedia.org/wiki/.3ds
- http://dzzd.net/3DSChunkDefiniti…
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In the example I can see only DAE file format usage. How about FBX support? Any examples?
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Just a quick note to say hello, and that I've been working on an AssetBundle to FBX converter utility (in C++) that automates the extraction of a fully texture mapped, rigged (and eventually animated)…
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![image](https://github.com/daz3d/DazToUnreal/assets/51952240/09cd81e9-18f7-4084-8d86-f9724986fa9d)
I`m trying to export genesis 9 character ro unreal and this error heppeneds... How to fix this?
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In fbx_output.py, root translation is passed to Blender via the 'trans' array.
In the other hand, this array is a constant. see line 167 : trans = np.zeros((poses.shape[0], 3))
is there a way to g…
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**Describe the bug**
Multiple .fbx assets are failing when running Asset Processor of the Snap Installer build for built Default and Minimal template projects.
The failed assets are: _Hermanubis_H…
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#### Rajawali Version or Branch
[describe the _precise_ release version or branch and commit id, feature requests can simply specify master]. Responses such as "last one" or "latest" will not be trea…
ghost updated
5 years ago
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```
Branch name:
branches/AnimKit
Feature description:
Create an AnimKit demo that imports data from a .fbx file without using the
Autodesk FBX SDK, rather than from a .blend file.
Blender 2.61 ca…
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```
Branch name:
branches/AnimKit
Feature description:
Create an AnimKit demo that imports data from a .fbx file without using the
Autodesk FBX SDK, rather than from a .blend file.
Blender 2.61 ca…