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Hi,
Imagine a game with a player, and one or more moving targets. The targets move automatically, and the player can be moved using right and left arrow. Can you include an example of how to locate t…
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Hi, I found this repo and was interested in checking it out/ contributing. Do you have a package.json or webpack.config.js?
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As far as I know, there doesn't seem to be any API reference available for the engine.
Since not every single method or property is documented in the docs it may be preferable to create one.
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Engine:
- Unity 3D
Hex map/terrain:
- HoneyHex: https://www.assetstore.unity3d.com/en/#!/content/21650
- HexMap Editor for the Honey Hex Framework: https://www.assetstore.unity3d.com/en/#!/conte…
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Contributions may be easier to come by if Sparky4 can use this issue to communicate what needs to be done next. I am opening this issue as a sort of "forum of discussion" to enable that.
I'll start…
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```
OpenNERO is currently somewhat of a hog for CPU resources - it only uses one
core, but it uses it fairly heavily. This can lead to low frame rate on some
systems and for some tasks/mods.
One po…
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