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I did tabletop with coke detection, everything is fine. Now, I am trying to run object_recognition capture following this [tutorial](http://wg-perception.github.io/capture/index.html#ork-capture)
b…
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I was initially looking at the code with regard to making some features Swift-friendlier.
When I looked at ORKResultPredicate.h, the thought occurred to me that the ORKResultPredicate class is actual…
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```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…