-
```
Hi, I've found that after the union calculation, the indices of vertices on a
same face may be repeated, for example if I output the result into an obj file,
an line with error is:
f 204 194 5 …
-
```
Hi, I've found that after the union calculation, the indices of vertices on a
same face may be repeated, for example if I output the result into an obj file,
an line with error is:
f 204 194 5 …
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
Hi, I've found that after the union calculation, the indices of vertices on a
same face may be repeated, for example if I output the result into an obj file,
an line with error is:
f 204 194 5 …
-
```
Hi, I've found that after the union calculation, the indices of vertices on a
same face may be repeated, for example if I output the result into an obj file,
an line with error is:
f 204 194 5 …
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
```
Hi, I've found that after the union calculation, the indices of vertices on a
same face may be repeated, for example if I output the result into an obj file,
an line with error is:
f 204 194 5 …
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…
-
I see graphics are already being improved, we have better shadows now.
There are many mods created for DOOM 3 that may help in this task because they already have shaders and other stuff:
http://www…
-
```
What steps will reproduce the problem?
1. Nail Constraint does not work.
What is the expected output? What do you see instead?
You will see the constraint working again
What version of the produ…