-
```
using the following code snippet:
public var cone:Cone = new Cone(null, 300, 300);
override protected function init3d():void {
cone.scale = 3;
cone.pitch(-45);
default_scene.addChild(…
-
Click [here](https://github.com/feder-observatory/processed_images/edit/master/nights/2018-01-01-README.md) to edit README for this night
Raw images for this night at: http://physics.mnstate.edu/feder…
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From discussion in #49
Centreline and sketch should be rotated by the declination. Down here in NZ the declination is in excess of 20 degrees, so it makes a significant difference. It is not to do w…
-
It would be great to add an example of interaction where the object is not rotated to the attached position in order to be used in training simulators that demand hands-objects specific movements. All…
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**Is your feature request related to a problem? Please describe.**
It may be difficult to select objects far away from the user as the pointer moves a greater distance the further away it is when rot…
-
```
What steps will reproduce the problem?
1. Init object: $("#obj").rotate(25);
2. Make HTML with input box and onchange event =
$("#np_drag").rotate(this.value); - WON'T WORK
3. Input box with onch…
-
```
using the following code snippet:
public var cone:Cone = new Cone(null, 300, 300);
override protected function init3d():void {
cone.scale = 3;
cone.pitch(-45);
default_scene.addChild(…
-
```
using the following code snippet:
public var cone:Cone = new Cone(null, 300, 300);
override protected function init3d():void {
cone.scale = 3;
cone.pitch(-45);
default_scene.addChild(…
-
Is it possible to place objects on a plane aligned with the plane surface but pointing in one direction, instead of each object being rotated to face toward the camera like in the "objectsonplanesexa…
-
```
If the user pinch-zooms or drags outside of an individual image in the photo
sorter demo, the whole canvas should be zoomed/panned, not just individual
photos.
This will require another coordin…