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**[Original report](https://bitbucket.org/agriggio/art/issues/5) by Former user (Bitbucket: [Former user](https://bitbucket.org/Former user), ).**
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This week [Chrome announced their intent to ship WebGL 2.0](https://groups.google.com/a/chromium.org/forum/#!topic/blink-dev/VAEv-MUFGC8) so I guess it's about time to start adding support!
There are…
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Hi Greg,
I've not noticed this before but the Lattice viewer shows significant artifacts when creating any new identity lut with an odd number of grids (anything below 65^3 seems to be a problem). …
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Hi,
Will you be adding the Blackmagic URSA mini 4.6K to the list of supported camera's / colorspace?
Would be great!
Best,
Hans
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Gonetz if you ever decide to work on post-processing ever again things like ambient occlusion, global illumination and Depth of Field would be particularly innovative for N64 emulation.
https://githu…
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**Describe the bug**
DFG lookup tables use RGB16F which is widely unsupported. This is generally fine for OpenGL, but Vulkan will refuse to create such textures. When running `material_sandbox` with …
cleak updated
5 years ago
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Originally this issue was me asking a question about compiling speed, but it has become a discussion about implementing many features in processing. So some of the comments at the start are irrelevant…
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Apologies if this is answered somewhere I’ve just been struggling to find examples. I’m trying to find a good way to apply 3D LUTs to images for colour grading.
I can get .cube files and various ot…
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I try python setup.py install --user and I receive an error message Unable to find vcvarsall.bat. during building pyrat.lib.ste.interpolation_extensions extension.
I am using Windows 10 and anacond…