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Hi there, after updating a scene to the latest version of A-Frame 1.3 (which includes THREE Version ^0.137.0 from https://github.com/supermedium/three.js) a 3dtiles scene using this loader appears dar…
kfarr updated
2 years ago
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When I load large scale of 3dtiles, the memory used by tileset will be bigger and bigger, cesium will release content, but cannot release the tree node. When I load tileset which have about 70Gb size …
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I want to apply Unreal Engine's Navigation System to a 3DTiles building model loaded in cesium for unreal, but Navigation Mesh does not appear on the 3D model.
https://docs.unrealengine.com/4.27/en-U…
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Issue: As a user viewing an A-Frame scene that includes this loader-3dtiles-component and a cesium ion hosted 3dtile set, I am disoriented by seeing the 3dtiles mesh rendered 90º for approximately one…
kfarr updated
2 years ago
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Hi!
I got inspired by one of the examples located at https://loaders.gl/examples/i3s and decided to repeat it on my local server. But as for the data for display, I decided to get them by conversio…
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It would be great if 3DTiles could be included in the loading progress bar along the top of the screen. Apparently it's as simple as:
> yeah should be able to just hook into this event: https://git…
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I use api load about 40 gltf files in cesium and three.js ,cesium use about 30s,but three.js just 5s.Now we use cesium for our product,This problem influence our product, Could someone help me find s…
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As an end user of Terria,
I want to be able to use the splitter for 3D tiles, not just 2D imagery,
So that I can compare 2 models side by side.
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The "proper" way to do this is to use a simi…
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## Description
following up to #7924, testing a 3d tiles layer on top of a custom terrain provider the overlaying looks wrong:
![image](https://user-images.githubusercontent.com/3421760/161950803-…
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Right now the Python package just converts a single file and creates a single tileset.json to contain that one tile. We need to change the Cesium3DTileset class so that you can add several (thousands …