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Fix Oto first.
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### Ebitengine Version
2.7.5
### Operating System
- [ ] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
…
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It seems that the crash is happening on the purego side. I am using the DLL directly as advertised in the README so I can avoid CGO. The program I am trying to run is the basic example provided in the…
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As a continue of [purego/issues/236](https://github.com/ebitengine/purego/issues/236)
> When it comes to string, it really is a *byte in golang.
It does not work, even for struct with 1 string …
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When trying to compile any project, which uses raylib-go, there is is build problem:
```
alex@zen:~/pathfinding$ GOOS=windows go build
go: downloading github.com/gen2brain/raylib-go/raygui v0.0.0-2…
ax4w updated
6 months ago
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### Ebitengine Version
2
### Operating System
- [ ] Windows
- [X] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [ …
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### Ebitengine Version
687e505db0f6e3c2d4ca7f39ae13757fb399a97f
### Operating System
- [X] Windows
- [ ] macOS
- [ ] Linux
- [ ] FreeBSD
- [ ] OpenBSD
- [ ] Android
- [ ] iOS
- [ ] Nintendo Switch
…
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### Ebitengine Version
v2.7.1
### Operating System
- [X] Windows
- [x] macOS
- [x] Linux
- [x] FreeBSD
- [x] OpenBSD
- [x] Android
- [x] iOS
- [ ] Nintendo Switch
- [ ] PlayStation 5
- [ ] Xbox
- […
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Hi,
I am Hajime, the author of [a 2D game engine for Go "Ebitengine"](https://ebitengine.org).
As of v2.7.0, [Ebitengine adopted go-text/typesettings for text rendering](https://pkg.go.dev/githu…
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OS version: 14.1.1 (Sonoma)
Running the to buffer or not to buffer example does not play any sound when enter is struck. No errors are displayed, it's simply silent.