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hajimehoshi
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ebiten
Ebitengine - A dead simple 2D game engine for Go
https://ebitengine.org
Apache License 2.0
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internal/graphicsdriver/metal: use one integrated struct for uniform variables
#3164
hajimehoshi
closed
13 hours ago
0
Image Glitch When Window Loses Focus
#3163
temidaradev
closed
4 days ago
9
Undecorated windows are offset by an invisible margin
#3162
rdnt
closed
1 week ago
10
Cannot find required headers, but Go can for ebitengine's cgo
#3161
symful
closed
1 week ago
2
Debug breakpoint make High GPU
#3160
diiyw
closed
1 week ago
5
vector: add a way to modify `Path` by `GeoM`
#3159
hajimehoshi
closed
2 weeks ago
2
vector: rename `DrawFilled*` to `Fill*`
#3158
hajimehoshi
opened
2 weeks ago
0
a tool and a helper to statically analyze shader sources
#3157
hajimehoshi
opened
2 weeks ago
2
audio: `(*Player).Position` returns an invalid value when the window is in background and invisible
#3154
hajimehoshi
closed
2 weeks ago
0
vector: use triangulation instead of stencil buffers
#3153
hajimehoshi
opened
3 weeks ago
2
internal/graphicsdriver/opengl/gl: Wayland + EGL causes crash
#3152
MonstraG
closed
2 weeks ago
26
issue-#3121, monitor-switching-issue-solution
#3151
pransh62390
closed
3 weeks ago
1
vector: add utility functions to draw Path
#3150
sedyh
closed
2 weeks ago
17
text/v2: improve the performance with `GoXFace`
#3149
hajimehoshi
closed
4 weeks ago
3
a PS4 controller with USB is not recognized as being with a standard layout on macOS
#3148
hajimehoshi
closed
1 month ago
0
inpututil: `AppendJustReleasedGamepadButtons` and `AppendJustReleasedStandardGamepadButtons` return just-pressed buttons
#3147
hajimehoshi
closed
1 month ago
0
warnings are shown on macOS Sequoia 15.0.1
#3146
hajimehoshi
closed
1 month ago
2
ebiten: improve `DrawImage` memory usage
#3145
hajimehoshi
opened
1 month ago
2
internal/graphicscommand: optimize `prependPreservedUniforms`
#3144
hajimehoshi
opened
1 month ago
2
internal/shader: support `switch` statement for Kage
#3142
hajimehoshi
opened
1 month ago
1
internal/shader: unexpected syntax error with a switch statement and an `&` operator
#3141
hajimehoshi
closed
1 month ago
1
internal/shader: some assignment operators didn't work correctly
#3140
hajimehoshi
closed
1 month ago
0
ebiten: expose the default implementation of FinalScreenDrawer
#3139
noppikinatta
closed
1 month ago
6
Using some usb headsets causes RunGame to wait 10 seconds before launch
#3138
sedyh
opened
1 month ago
12
Consecutive touchpad clicks are perceived as one
#3137
sedyh
opened
1 month ago
16
all: bring back NSInvocation for CopyFromTexture
#3136
TotallyGamerJet
closed
1 month ago
1
Go's int not supported on amd64
#3135
TotallyGamerJet
closed
1 month ago
6
Add a debug.IsDebug check before splitting strings
#3134
gabstv
closed
1 month ago
0
internal/cocoa, internal/graphicsdriver/metal/*: minimize allocations
#3133
TotallyGamerJet
closed
1 month ago
0
notification API when the number of draw calls exceeds a threshold for a while
#3132
hajimehoshi
opened
1 month ago
1
.github/workflows: Wasm test failures on GitHub Actions
#3131
hajimehoshi
closed
1 month ago
0
internal/gamepad: support PS5's touchpad
#3130
hajimehoshi
opened
1 month ago
2
Fix gomobile toolchain bug
#3129
corfe83
closed
1 month ago
3
cmd/ebitnmobile: ebitenmobile fails on go1.23 if you have GOEXPERIMENT=loopvar set
#3128
corfe83
closed
1 month ago
1
Joy-Con L and R are recognized as two gamepads on Windows, and all buttons never work
#3127
bin16
opened
1 month ago
7
[text/v2] `text.GoTextFace` doesn't implement `font.FontFace` interface
#3126
brymer-meneses
closed
1 month ago
3
Fixes DeleteVertexArrays removing entry from textures in webgl driver
#3125
LoparPanda
closed
1 month ago
1
Vector anti-aliasing issue
#3124
tslocum
opened
1 month ago
2
vector: expose `(*Path).Reset()`
#3123
tslocum
closed
1 month ago
2
audio: browser does not play audio until refresh
#3122
kazzmir
closed
1 month ago
7
Drag window onto original monitor after plugging in a monitor causes a crash
#3121
venning
opened
1 month ago
0
internal/ui: bug fix: adjustWindowPosition ignores decorated state
#3120
n4nn31355
closed
1 month ago
1
ebiten: use `ColorSpaceSRGB` by default on macOS
#3119
hajimehoshi
opened
1 month ago
0
adjustWindowPosition/SetWindowPosition should consider the window decorated state
#3118
n4nn31355
closed
1 month ago
0
32bit float audio not working on Windows or web/WASM
#3117
benc-uk
closed
1 month ago
5
examples/video: too big size
#3116
hajimehoshi
closed
4 weeks ago
3
cmd/ebitenmobile: check the availability of gomobile/asset
#3115
hajimehoshi
closed
1 month ago
2
ebitenutil: redesign APIs
#3114
hajimehoshi
opened
2 months ago
0
ebitenutil: a utility function to draw texts
#3113
hajimehoshi
opened
2 months ago
1
internal/shader: check out-of-bounds error when the index is a constant value
#3112
hajimehoshi
closed
2 months ago
0
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