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### Ability name
Flame Guard
### Description
Interaction with other spells that are magic but it doesn't remove the amount of shield it reduces/blocks on the first seconds/instances. More sam…
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Bellow is the VTTablet allocation space flame graph.
![image](https://github.com/user-attachments/assets/9211d13b-5ce9-49bc-b78e-ef6a71120c94)
![image](https://github.com/user-attachments/asse…
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When using Thunder or Fire staff, fire are created at destination point.
This 'fire' is having multiple issues:
1- it bypasses block protection, notably spawn, this game-breaking for SMP use
2- flame …
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**Description**
I am trying to create a simple game using the flame engine. I am trying to use _very_good create flame_game _ to create the template for me. But it doesn't set up the template for **…
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Flutter chess app looks well-structured! Inconsistent Dependency Versions
Issue: Some dependencies in the pubspec.yaml file are listed without specific version numbers (e.g., flame_audio, shared_pre…
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**Game Flavor (please complete the following information):**
The War Within
**Describe the bug**
Categorization of of a 'Stay awhile and listen' objective for General Steelstrike under the condit…
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I want the flame to become so large that it fills the entire upper right corner of the screen.
![image](https://github.com/Furktulia/Leetcode-problem-solutions/assets/138386138/0c2d8270-04c9-4225-81f…
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### Ability name
Bloodrage
### Description
If Medusa gets affected by Bloodrage from an allied Bloodseeker, Blink Dagger goes on cooldown as if she received enemy damage.
![image](https://github.c…
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Hi,
Thanks for the nice tool!
I've been looking into using FLAMES for my gene/transcript quantification. I already have a customized pipeline for the demultiplexing/umi identification so I was l…
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# What could be improved
As a flame developer I would like to set all my component paints to `paint.filterQuality = FilterQuality.medium`. However, flame currently doesn't expose an API to achiev…