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**Describe the bug**
PDF Icon doesn't appear when creating a PDF Journal Entry in Foundry v9
**To Reproduce**
Steps to reproduce the behavior:
1. Click on Journal Entries
2. Click on Create PDF…
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When importing directly from GCS, the characters' block skills do not translate correctly. It will show either 0 or +0, but not the correct level. Only happens with block, oddly, not parry. I'm runnin…
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Would it be possible to add the option for vehicle actors into the GURPS system? My particular interest is in setting up space ships using GURPS Spaceships 4e.
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**Describe the bug**
After combat starts, the Combat Tracks Playlist starts playing BUT stops after just one track.
**To Reproduce**
Steps to reproduce the behavior:
1. Start Combat and wait...
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In a script macro, can you check a skill's level and then do something as a result?
For example, if skill x = or > or < etc. y then...
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As you know me and a bunch of friend colaborated to this project. It's about a list with all skills with their defaults. Tthe project is [here](https://github.com/Boifuba/Gurps-Instant-Defaults). @dan…
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Discovered in my game this past weekend: I entered an OTF like this:
`[2d burn *Costs tr(Energy Reserve)]`.
This failed because of the space in the tracker name 'Energy Reserve'.
The Regex in…
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Would it be possible to introduce an option in module settings, which when toggled, would "lock" the directional indicator when we move the tokens? The idea is to only have indicators rotate manually …
Exxar updated
2 years ago
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Using a chat macro, doing a simple if/then setup it's easy to check a weapon hit and then roll damage. In the case of a ranged weapon with a ROF, though, if I want a macro to roll damage for all poss…
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Maybe !/ev [PER]?
or /ev [!PER]