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![2b079c12-d702-4fb8-9efc-859aae95f1f9](https://user-images.githubusercontent.com/92684/31851611-295e47c8-b61e-11e7-8d2f-45812a248378.png)
![2a54b827-7287-4514-b5b1-f8f8705c726e](https://user-image…
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In game, my cloak mod says “equipped Power weapon”, but the “Power weapon” text is a nice shade of blue.
Ishtar does not show this coloration.
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In game the leftmost mod box seems precisely left-aligned with the ARMOR MODS text. In Ishtar that box is slightly too far to the left.
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"I have a Google Pixel with Android 8.", says @lostyBO.
https://developer.android.com/training/material/theme.html#ColorPalette
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First noticed in Inverness.
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In-game, if you look at a scout report, all the text is the same color in the lower section. But in Ishtar, some of that text is a brighter white than the rest.
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Destroyer of Worlds has a Boolean quest step for Leviathan Raid Completed that is still Classified today. However, Ishtar shows it as 0/0 progress made, when either it’s classified so that’s not known…
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In game I have 2 mobility 1 resilience, but in Ishtar I have 2 mobility 2 resistance. (Lost Pacific Greaves)
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Adaptive Icons on Android consist of a background and foreground layer. The OS uses this (and in future versions, will likely more heavily use this) not only for masking, but for some subtle animation…
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The lower boundaries (inner and outer) for the perk list on the Stats page of an item has a different set of lower boundary distances than in-game.