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in 1.8.8 /kill works, need to see if damage event might be the problem with 1.13
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## Problem/Opportunity Statement
we will eventually enable memory limits for CI jobs. There is no current way to detect this in k8s/prometheus in our environment.
For example, I set `KUBERNETES_…
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**Affects PMD Version:**
7.5.0
**Description:**
I am running the pmd cli in gitlab runner to check apex code
````
pmd check --dir force-app/main/default --rulesets .sca/apex_ruleset.xm…
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I am not sure if this is the same issue as
- #80
I see some zombies but the problem seems to be a stuck in D (so not killed at all?) process
```
dandi 2630713 0.0 0.0 8980 1560 ? …
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Hey,
This script effective kills all remote access to a Windows Server 2022 instance deployed in an AWS EC2.
1. The SSM-agent stops connecting to AWS; cannot connect via Session Manager or Fleet …
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Hi,
I'm trying to get this running on a remote linux machine with an A10 gpu. I built in headless mode. Build looked fine, colmap2adop looks fine, but training gets killed. Below is the end of the …
tsugg updated
7 months ago
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## 🐛 Bug Report
Happens with any tier, any quantity. /kill sim works fine
![image](https://github.com/user-attachments/assets/8e3af6a2-be0f-49f9-a44c-948e4b30a222)
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Load a Surge in Reaper
Oversample it to 196k
Latch or something
Load the tape FX
Sound dissappears.